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INSIGHT
Insight


Enhancing Bridge Team Competence - Passage Planning
Why Passage Planning belongs in the VASCO VR Bridge Environment The effectiveness of modern maritime training depends on a clear link between planning and execution. Students can learn the principles of passage planning in the classroom. They can prepare routes, assess chart information, consider depth, identify hazards and set safe margins. But applied learning begins when that plan is put under pressure. How is it followed when shipping situations occur? How does the stude
Andy Parkin
Jul 214 min read


Making the Case for Portable Maritime Simulation
Portable maritime simulation is gaining attention because it speaks to a problem the industry already knows well: simulator access is valuable, but it is often limited by location, scheduling, cost and availability. At events and demonstrations, the reaction to VASCO is usually immediate. Put someone inside the bridge environment and the potential becomes clear. They can see how a bridge team might practise ColRegs, communication, situational awareness and decision-making in
Andy Parkin
Jul 95 min read


Maine Maritime Academy takes VR bridge training to sea with VIAB deployment aboard State of Maine
Maine Maritime Academy (MMA) has selected VASCO in a Box (VIAB) to bring Virtual Reality (VR) bridge training aboard its new training vessel, State of Maine, extending simulator-based learning into an operational sea environment. Top-down view of the VASCO in a Box (VIAB) showcasing neatly organised components, including a configured laptop with VASCO Planner Tool, local server, portable router for dedicated LAN, power supplies, 4 Meta Quest 3 headsets, hand controllers, and
Andy Parkin
May 282 min read


Integrating VASCO into Maritime Curricula
VASCO Virtual Bridge Simulator Maritime education is undergoing a period of rapid transformation, driven by advances in immersive technologies and the increasing demand for operational readiness in complex, real-world environments. Among these innovations, the Virtual Advancement System for Competent Operations (VASCO) has emerged as a powerful tool, consistently receiving strong endorsement for both its technical capability and its alignment with modern pedagogical approache
Andy Parkin
May 54 min read


What the U.S. Navy’s Use of Portable VR Tells Us About the Future of Bridge Team Training
When the U.S. Navy adopts a training methodology, it is rarely driven by novelty. It is driven by operational necessity. Complex operating environments, constrained time, geographically dispersed crews, and the need for consistent standards, leave little room for training approaches that are difficult to scale or slow to deploy. Against that backdrop, the Navy’s growing use of portable, immersive technology was evidenced recently on USS Theodore Roosevelt. Training No Longe
Andy Parkin
Mar 33 min read


VASCO V3.5.1 Update
As we continue to evolve the World’s first Multi-User untethered VR Bridge Simulator, VASCO, based on User feedback and technical advances, we are delighted to be able to formally release VASCO 3.5.1 with the following features. System optimisation continues to be an ongoing and unseen development focus too.We hope you like this latest release and benefit from the immersive nature of VASCO. Feature Table Impact Area Feature Description Planner Function VOIP control to di
Andy Parkin
Jan 294 min read
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